eXtreme Go Horse original design documentation It turns out it seems XGH is not as […]
Fifth chapter on my multithreading series.
In this one I talk about Vulkan and SYCL, Khronos’ new initiatives
Fourth chapter on my multithreading series.
In this one I talk about AMD’s ROCm and HC C++ and HIP
Multi your Threads #3: Put a computer in your computer Hello, there. This is the […]
Second on the multi-threading series, where I talk about OpenMP and MPI
An introduction to a series where I talk about different parallelisation technologies for C++, comparing different implementations of the same algorithm. In this one, modern C++ STL