Multi Your Threads #10: Nice GPU you have there, drawing this webpage…
Chapter 10 in my “Multi Your Threading” series Bringing together OpenGL and Emscripten, this time I’m running GPGPU on a browser
Coding shenanigans and other nerdy musings
Chapter 10 in my “Multi Your Threading” series Bringing together OpenGL and Emscripten, this time I’m running GPGPU on a browser
Part 9 of my “Multi Your Threading” series.
This time, it’s OpenGL, both with a Compute Shader, as well as the “legacy” way with a Fragment Shader
Part 8 of my “Multi Your Threading” series.
In this one I talk about my experience using emscripten to deploy toyBrot to the browser
Seventh chapter in the Multi Your Threading series, looking at Intel’s TBB and ISPC
Post with updated benchmarks and introducing a new code for toyBrot which produces more relevant results
Fifth chapter on my multithreading series.
In this one I talk about Vulkan and SYCL, Khronos’ new initiatives
Fourth chapter on my multithreading series.
In this one I talk about AMD’s ROCm and HC C++ and HIP
Part 3 in my Multi Your Threading Series. This time we get into the world of heterogeneous computing with CUDA and OpenCL
Second on the multi-threading series, where I talk about OpenMP and MPI
An introduction to a series where I talk about different parallelisation technologies for C++, comparing different implementations of the same algorithm. In this one, modern C++ STL